In Media

2020

How Spiritfarer Leans on the
Player’s Lived Experience with Death

SUPERJUMP Article

What Is A Unique Selling Point?

Thread

Film Victoria Funding: How The Goose Gets Made

PAX Panel

PAX Online

Perception Is Reality: Branding & You

Conference Talk,
Dutch Game Garden

How To Build A Brand Handbook

(Brandbook)

Medium Article

Don't Con Yourself: Getting The Most Out Of Events

Conference Talk

GDC 2020 

GDC 2020 talk, cancelled due to COVID-19.

The History Of Game Developers Conference

Documentary
2020

2019

Disability & Game Development

Conference Talk, GCAP

Disability & Game Development

Conference Talk, NZGDC

Play By Play

Accessibility Consulting

NZGDC

Marketing & Business Track Curator

Games Mastermind Evening

Event, AIT

Rise of The Influencer: Why Epics New

Store Approach Is Huge

Article

Managing Business Cards Using Trello 

A GameDev Perspective

Medium Article

2018

GCAP Student Showcase

Judge

Your Studio Boo And You: 
An Introduction To Studio Culture
Through The Lens of A Dating Show

Conference Talk, GCAP

The Grim Reaper Of Games: Production

Medium Article

Choosing A Project Management Tool
For Game Development

Article

How To Stand Out As An Indie Dev

Podcast, 
Rengen Marketing

Your Studio Boo And You: 
An Introduction To Studio Culture
Through The Lens of A Dating Show

Conference Talk,

Play By Play

PAX East Part 2: Recap

Podcast, 
Virtuality Podcast

Paperville Panic At Pax East

Interview
Reality Check VR

Networking Doesn't Have To
Be A Dirty Word

Medium Article

2017

Preparing For & Surviving Gaming Expos
As An Indie Dev: Before, During, After

Article

Fire! Fire! Paperville Panic on
Player Attack!

Interview
S6 E02

Channel 10
National Eyewitness News

Streaming & YouTube, Ongoing

2016

Position One eSports

Local eSports Organisation
Co-Founder, Caster

Raising Gamers

Organisation
Co-Founder, Writer

Contact

© 2020 Meredith Hall